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| AsianSuite X2 works for Windows 2000 / XP / NT / Me / 98 /95 and includes AsianSuite 2000 with more fonts (8 high quality Unicode true type fonts per language) and more utility programs. The Chinese part supports new feature called auto Big 5 / GB to allow user read traditional Chinese web site or e-mail in simplified Chinese font or reverse. The Korean fonts support KSC code hangual characters as well as Unicode hangual characters. Another advantage of AsianSuite X2 is you can install any part of software from our server any time any where when your computer has Internet connection. We provide discount for AsianSuite 2000 / 97 users when upgrade to AsianSuite X2.
Chapter 7 Font Maker The basic concept of FontMaker is to copy some parts of the existing words and put these parts together to form a new word, then save the new word in the font file. Using the input method provided by UnionWay system can access this new word.
Basic Skills Installing FontMaker Before installing the FontMaker, please make sure that there is enough space in your hard drive. UnionWay system do not have to be running during the installation.
In Windows95/98: The default directory for FontMaker is C:\UWFMAKER, you may change it to
other hard drive or directory as needed. Click OK button to begin
installation under the specified directory. After the installation, README and
UW-FontMaker
In Windows 3.x: Start Windows 3.x, insert FontMaker program disk into floppy drive A: (or
B:). From Program Manager, click File menu, select Run, type
A:INSTALL (or B:INSTALL) at the command line. Press Enter or click OK
button, and the first installation screen appears as shown above. The default
directory for FontMaker is C:\UWFMAKER, you may change it to other hard drive or
directory as needed. Click OK button to begin installation under the
specified directory. After the installation, README and UW-FontMaker
Starting FontMaker
In Windows95/98: Start Windows95, click Start button, select Programs item,
select UnionWay group, then select UW-FontMaker icon
In Windows 3.x: Start Windows 3.x, double click UW-FontMaker icon
Exiting FontMaker
There are two ways to exit the FontMaker program. Click the
Quick Example Creating the new word Following is an example of creating the Undefined Word under the Big5 code
system in the
The creation process begins by running UnionWay system and set it to trace code page, then run FontMaker (refer to the previous section for detail of how to run FontMaker). Click the
Now you need to find a room for saving new word in the Target font. If this
is a Missing Word ( not showing in the particular font, but already defined in
the Big5 code system) then you can put the "new" word in its pre-defined place.
If this is an Undefined Word in the Big5 code system, then you will need to find
a new, blank room for it. There are two sections of the Big5 code font that are
reserved for new word (or symbol) extension, one is from C6A1 to C8FE, total of
408 rooms, and the other is from FA40 to FEFE, total of 785 rooms (GB code
system only defined one section of blank space for extension starting from F8A1
to FEFE).
While UnionWay system is in the Internal Code
Click OK button and FontMaker will bring you to the target room C8D4. If you are just creating a defined but missing word, you could use any of the Chinese input method provided by UnionWay system to get to the target room.
We see that the title bar for the Target Font window (left side), is showing
blank space indicating this is a blank room, and on the current word detail
title bar
Click the
Clicking OK button will bring us to the word
Pressing the
Next we need to get to the reference word
Pressing the
After the creation, you can see the new word ¡u ÈÔ ¡v displayed on the Target
Font window as well as on the title bar of the Target Font window, this indicate
that the system bitmap font also holds this new word. This new word is just
available in the
Click the
Accessing the new word For input the new word, first we need setting the font to
in the application program, then switch Chinese input method to the Internal
Code
Using ZhuYin dictionary expansion as an example, first begin by setting the
Chinese input method to ZhuYin, then type the input code
In this red zone, we need to enter the new word by switching to Internal Code
Press the Enter key again, the word is sent into the application program, and also its input code is added into ZhuYin dictionary at same time.
Using FontMaker
Reference Font
Before creating a new word, first you need to decide which font would be the reference font from where the words are picked up, then copy their parts to the Target Font window and put them together forming the new word. Start UnionWay system, then start the FontMaker program. Please make sure
that the default code page is same as the one of the font which reference words
are picked up from (e.g., Big5 code). Click the
All system fonts is in the list, select the font including referent font
(e.g., Chinese
The Reference Font window are made of two parts and one set of function buttons.
The bigger window is Reference Word window, displaying the current word of the reference font. On its title bar shows the word by the default bitmap font. Please note that displaying the word on the title bar is using the default bitmap font, and not the reference font. There are two situations for the Reference Word window to show an empty space: first, this position is already defined a word by corresponding language system, but missing this word glyph data in the reference font; second, this position is undefined a word by corresponding language system. For faster displaying, the default display setting of FontMaker is in the draft mode (poly-line). For a preview of the actual design of a word (curve line), you could go to the Proof mode by clicking the right mouse button while in the Reference Word window, or click Display menu on the FontMaker window and select the Proof item.
The smaller window is the Text window. On its title bar displaying two information, one is the name of the reference font, consist of the Double Byte name then followed by the English name; another one is the internal code of the current word, represented by four hexadecimal digits. Right below the title bar is the current word (or symbol) page, and the current word in this page is indicated by marked. The horizontal scrolling bar on the very bottom enables you to turn to the neighboring words (or symbols) or pages.
These are the function buttons for the Reference Font window, and their individual functions are as follow:
You could use any input method provided by UnionWay system to input the reference word (just one word) into this box by typing the input code, click OK button, and the reference word appears in the Reference Word window.
The outline word of reference word is also available by first hold down the
Shift key then select the
The meta conversion can also be done to a string of words simultaneously by
first holding down the Alt key, then select the
You could use any input method provided by UnionWay system to input all the words that you want them to be converted into this dialog box, pressing OK button, FontMaker will convert all the words into Meta format and put them into the Clip Board.
Basic Operating in Reference Word Window
Move the mouse cursor "+" to one corner (top left) of the Reference Word window, hold down the left mouse button and drag it across to the diagonal corner (bottom right), a dotted rectangular frame appears while you are dragging the mouse, when the whole word is encased by the dotted rectangular frame, release the mouse button, and the whole encased area changes color, indicating that it is being selected.
Place the mouse cursor "+" next to the corner of a stroke or part of the word, hold down the left mouse button and drag out a dotted rectangular frame to encase this stroke or part, when releasing the mouse button, the stroke or part changes color, indicating that it is being selected. If the stroke that you are selecting overlaps with another, all the overlapping strokes will be selected as well.
If the dotted rectangular frame can not encase the desired strokes in one selection, after finishing the first selection, you could hold down the Shift key, then dragging the mouse to select another stroke or part. Holding down the Shift key can cause the first selection to remain selected while making the second, or third selection.
Any one of the following action will release the selection:
If you want to zoom in a portion of the word for closer examination, hold down the Alt key and the left mouse button, drag the mouse to encase this portion with the dotted rectangular frame, then selected area will be enlarged to 1024*1024 pixel. Double click the left mouse button on any part of the Reference Word window will resume this portion to its original size. Please note that the encasing dotted rectangle must be larger than 256*256 pixel (the size of the Reference Word window is 1024*1024 pixel).
Target Font
Editing any word in the UnionWay true type fonts just can be done in Target Font window of FontMaker. Target font is the font that you want to add a new word in it. Click the
All the system fonts is in the list, select the target font (e.g.,
The Target Font window is made of two parts and one set of function buttons.
The bigger window is Target Word window, displaying the current word of selected target font. On its title bar shows the word by the default system bitmap font. Please note that displaying the word on the title bar is using the default system bitmap font, and not the target font. There are two situations for the Target Word window to show an empty space: first, this position is already defined a word by default code page, but missing this word glyph data in the target font; second, this position is undefined a word by the default code page. For faster displaying, the default display setting of FontMaker is in the draft mode (poly-line). For a preview of the actual design of a word (curve line), you could go to the Proof mode by clicking the right mouse button while in the Target Word window, or click Display menu on the FontMaker window and select the Proof item.
The smaller window is the Text window. On its title bar displaying two information, one is the name of the target font, consist of the Double Byte language name then followed by the English name; another one is the internal code of the current word, represented by four hexadecimal digits. Right below the title bar is the current word (or symbol) page, and the current word in this page is indicated by marked. The horizontal scrolling bar on the very bottom enables you to turn to the neighboring words (or symbols) or pages.
These are the function buttons for the Target Word window, and their individual functions are as follow:
You could use any input method provided by UnionWay system to input the target word (just one word) into this box by typing the input code, if the target word is an undefined word in corresponding language system, this box will show a blank word, click OK button, and the target word appears in the Target Word window.
Basic Operating in Target Word Window Please take extra precaution while operating in the Target Word window not to damage the original font data.
Move the mouse cursor "+" to one corner (top left) of the Target Word window, hold down the left mouse button and drag it across to the diagonal corner (bottom right), a dotted rectangular frame appears while you are dragging the mouse, when the whole word is encased by the dotted rectangular frame, release the mouse button, and the whole encased area changes color, indicating that it is being selected.
Place the mouse cursor "+" next to the corner of a stroke or part of the word, hold down the left mouse button and drag out a dotted rectangular frame to encase this stroke or part, when releasing the mouse button, the stroke or part changes color, indicating that it is being selected. If the stroke that you are selecting overlaps with another, all the overlapping strokes will be selected as well.
If the dotted rectangular frame can not encase the desired strokes in one selection, after finishing the first selection, you could hold down the Shift key, then dragging the mouse to select another stroke or part. Holding down the Shift key can cause the first selection to remain selected while making the second, or third selection.
Any one of the following action will release the selection:
Select the stroke or part that you want to move, place the mouse pointer on the selected stroke until the pointer turns into a hand's finger, hold down the left mouse button and drag to move the selection to the desired position, then release the left mouse button.
Select the stroke or part that you want to scale (enlarge or reduce in size),
place the mouse pointer on the one of four square dots of the selected stroke
until the pointer becomes a four directional pointer
If you want to zoom in a portion of the word for closer examination, hold down the Alt key and the left mouse button, drag the mouse to encase this portion with the dotted rectangular frame, then selected area will be enlarged to 1024*1024 pixel. Double click the left mouse button on any part of the Target Word window will resume this portion to its original size. Please note that the encasing dotted rectangle must be larger than 256*256 pixel (the size of the Target Word window is 1024*1024 pixel).
The
Saving New Word
After editing the target word, you must save the word into the target font for future access. Click the
Note: Please take extra precaution not to damage the original font data while saving for the target font. Creating New Font
Since each CJK word is made of two bytes (Double Byte), and some of the English application program (e.g., Pixar, etc.) can only accept single byte character. With FontMaker, you could create the single byte CJK true type fonts that can be used in these programs, each word in this single byte font looks exactly like a double byte CJK word. According to the previous mention, we already know using UnionWay system tool button could create the single byte CJK true type fonts too. Click the
Type the name of the new font in the Font Name column, then
type the Font File name (the file name must be English). The
Now we could add the new words into this font. First select the reference
font by using the
For Example, we want to add the words
To add next word
Adding a string of new words also can be done after finding a series of
continuous empty rooms, and let the first blank word become the current word in
the Target Word window, hold down the Alt key, and press the
You could use any input method provided by UnionWay system to type all the words into this box, pressing OK button, FontMaker will send all words which you input into the single byte font. You could create as many of CJK Single Byte true type fonts as you want.
Display Mode For faster displaying, the default display mode is setting in the draft mode (poly-line). For a preview of the actual design of the word (curve line), you could go to the Proof mode by clicking the right mouse button while in the current word window, or selecting Display | Proof item.
Advanced Skills The follow functions are added in FontMaker professional version.
Editing Node In the professional version, Mode menu has two items, the Scale or Move and Node Edit. We already have mentioned the function of Scale or Move item in the previous section, scaling or moving the word in the Target Word window. The Node Edit option is an addition for the professional version, allowing detailed editing of the word. The operating details are as followed:
To removing a node from the stroke, place the cross "+" mouse pointer on the node that you want to remove until the pointer becomes an arrow pointer ? double click with the left mouse button and the node is removed.
To adding a node point, place the cross "+" mouse pointer on the border of a stroke of the word until the pointer becomes a hand¡¯s finger, double click with the left mouse button and a new node is added on. Please remember that in order to editing the detail curve line of the word, the Display mode must be in the Proof option. For more detail of the nodes, you could Zoom in the stroke, then editing the nodes. After the nodes editing, you should return to the Scale or Move mode to prevent accidental nodes editing for the word.
Graphic to word
It is possible to convert a graphic into a word and place it into one of the
font to be used later. It could be a signature scanned into a graphic program or
a small logo designed in Paint, saved as the *.bmp format. Click the
Enter the file name where you have the graphic or logo design. Click OK button, and the conversion is initiated placing the converted graphic into the currently selected word room. Further editing may be made using the Scale or Move or Node Edit to enhance the converted graphic or logo design. This new graphic or logo design can then be accessed by selecting the Target font.
Outline Word
The
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